![]() Space Funeral begins with Phillip, a perpetually crying pajama-clad purple boy, seeing a wizard in Scum Vullage who tells him that his world has been "corrupted" and it does not have long left. The game also has quirky status effects, such as "buff" and "sad" along with more typical ones, such as "poisoned." Certain enemies have absurd weaknesses such as silent films making some of them sentimental. This ability closely resembles "praying" in Earthbound but with a far greater and more prevalent narrative focus. The game plays like a typical 2D turn-based role-playing game (RPG), although a "Mystery" function that can only be used once per battle has effects unique to each enemy variety the function is utilized on. Throughout the game, players repeatedly encounter twisted, and often bloody creatures which take the place of non-playable characters (NPCs) in the game's world. Players control Phillip (and during sections following the game's first major area, Leg Horse) as he departs from his home in Scum Vullage to search for the City of Forms, a city described as the origin of everything within the game's world. Space Funeral is notable for its parodies of the horror and role-playing game genres, its crude art style, and frequent use of blood in dialogue, graphics, and thematics. The short game was created using RPG Maker 2003, and centers around a boy named Phillip, who leaves home to save his world from a mysterious corruption. It is interesting to note that many songs in the soundtrack (namely the works of Ruth White, the BBC Radiophonic Workshop, Vyacheslav Mescherin's Orchestra, and Vernon Geyer) have in common that they are early experiments in electronic music and the use of synthesizers.Space Funeral is an independently created role-playing video game and art game by Irish developer thecatamites, Stephen Gillmurphy. The appearance of the 20th Century Boy is accompanied by the opening riff of the eponymous song by Marc Bolan. In addition, the outro of "7 and 7 is" by rock band Love is used as a battle victory and game over theme, and the "Male Trainer Encounter" theme from Pokémon Red / Blue will play when encountering a Criminal.
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